Main assignment (Public -and social- Design)
To be developed in groups (no more than 3 people per group).
The central assignment of the module will consist of a project developed with one of the partner projects of DAM, around which the group members will engage and interpret its interests through a specific design proposal. For initiating such a process, students will be introduced to the three projects, after which they have to identify a ‘critical situation’ and elaborate a map/diagram that illustrates it (problem map). Groups will then further analyse the situation and context (the space, people and activities taking place, historical background, etc) in an iterative process in collaboration with the partners.
Based on the analysis, the groups will develop a design proposal that will go through several levels of iteration, for they will have to communicate it to their partner and react to their interests. We encourage the students to directly prototype their ideas, with the materials and processes at their reach.
De Andere Markt
De Andere Markt is a project we started to develop in Genk in 2015 (after a year of negotiation with the city administration), with the goal of opening up the discussion around work in the city. The project has two components: a long-term and an ephemeral one. The ephemeral component takes the form of temporary interventions in different sites of the city, where we go with a cargo bike with a low-tech printing press mounted on it that we use for printing posters which visualize people’s skills. The long-term component takes the form of a shop-front, for which we have also been supported by the city for two years. This shop-front, which appropriates the methodology of a Living Lab, serves as a way to build further on the connections made during the ephemeral interventions through workshops, brainstorms, prototyping and other events that aim at building long-term infrastructures.
Living Labs are ecosystems where the research is not carried out in closed design studios, but via a systematic participatory approach, integrating research and innovation processes. This particular lab is an explorative platform for researchers/teachers, students, policy makers and local community to collaboratively think and work together on the future of “work”.
De Tuin van Betty
De Tuin van Betty (TvB) is a community garden in Winterslag. It has been active since 2014, and DAM has been collaborating with its members since September 2015. The aim of the partnership is to support their activities and help them in reaching out to wider groups of people.
TNT Jeugdhuis / Genkse Stijl
TNT Jeugdhuis is the Genk-Zuid base for Gigos. With many of its projects led by rapper Don Luca (Gianluca Nobile), this youth house is focused on fostering the production of hip-hop (and the culture around it) within Genk’s youngsters. The goal of the partnership of DAM with TNT is to support the re-envisioning of Genkse hip-hop (Genkse Stijl) identity, and to use this as a platform for cultural production in the city.
Muna.co is a project initiated by Ilse Maes, which combines elements of work, therapy and care. Until now, they have been busy on catering, by employing people who have difficulties of entering in the ‘job market’ and using completely biologic / local products in different events. They are confronted to the challenge of finding other ways or mediums to approach the issues -not only cooking / catering.
Besides the primary assignment of the module, you will receive the assignment to develop a system which allows you to document and represent your process of work, where some level of interactivity and/or multimedia representation is expected. The updates on this will be presented by each student/group at the beginning of each session.
In the last session of the module (May 16), you will be expected to deliver (1) an oral presentation with graphic aids, which explains the process you have taken and your decision-making, (2) a prototype that illustrates in the highest detail as possible your proposal and (3) a multimedia product with the documentation and representation of your process.
The prototype may contain:
- Interactive applications
- Tangible Objects
- Other technology (programming, RFID, QR, Arduino, sensors, …)
Evaluation will include:
- Overall & Visual concept
- Visual and technical finishing
- Development of the prototype
- Documentation of the process